You to trust first who you would like to trust you
WHY
You could request someone to trust by offering some material grants to him/her. But beyond compensatory material grants, you can also grant him/her to cause you inmaterial damages in case you don’t comply
Such compensation won’t give back the material value (s)he lost, but could make him-her convinced to trust you more, because (s)he could see that for you, (s)he being openly able to damage your reputation is more important for you than losing any materiality you granted him/her with.
This crumbling will informally happen anyway if there is a trouble, with the risks of not calculating well the proportionality of the counterattack, either being too little or too much. For example: Negative comments on profiles are a popular way for easily building trust in a network, but if you explicitly (and not only implicitly like how it is designed in the platforms…) allow others to comment negatively in your profile, there is a further added value to the negative comment, while avoids problems of discomfort or brusqueness (…) both for the one who gives the negative comment and for the one who receives it.
WHAT
Equalize risks and feel a more fair relation by explicitly (beyond offering them material grants) consenting others you want them to trust you, to explicitly be able to damage your reputation to the extent you choose. i.e.
«I allow you to get my bike, insult me and tell my groups and friends and put slanderous posters down the street, but only until a month after I have not returned it to you your motorbike as we agreed»
«I don’t know you and you ask me for staying in my house and I have to trust you… Well… So to have a more fairer relationship you should trust me too! in allowing me to damage your reputation if you do not comply with what we agreed to?… It’s not fair if you do not let me to maybe hurt you while i have to maybe let you hurt me»
«Your cousin (user1) also offers you an OwnTrust if you need it…»
HOW
Generate-Give an Evil code to X person for hom/her to trust you more:
- (x)Let x placing me in hell
- (x)Compensable, (x)fully, (x)with:
- (x)Warn me with: (10) days in advance
- (x)Get my:
- (x)offer1
- (x)offer2
- (x)service1
- (x)service2
- …
- (x)Request reciprocity
- Expires in: (10) days
- Cast a curse
Warn me with
Warn me with is field for letting a delay to happen before finally sending someone to hell. Default is without warning.
Let’s avoid the possible case of: Evil flame before hell
For
For is a field for sending someone to hell for a while. The hell period (entry and exit date) is specified once the evil code is generated.
Default is for (100) days.
Let’s avoid the possible case of: Still eviled after hell
Ever
(For)Ever is a field for sending someone to hell forever.
Compensable
Compensable is a field for allowing the evil coded to go to purgatory, where there are some posible compensations to be done for repairing the damage (developing damaged sharefulness by default), while keeping the historic records of that compensation too.
Fully compensable
Fully compensable is a field for allowing the evil coded to get out from hell, without keeping any historic records of it.
With
(Fully) (compensable) With is for getting out of hell by doing some compensating pre-especified by the code giver.
Require reciprocity
Require reciprocity is for both persons having the same trustful-evil code for each other. Default is not requiring reciprocity
Get my
Get my is a field for additionally giving objects to the offeror when being sent to hell. Default is not getting anything
Expires in
Expires in is for adding the period of time that the other can send you to hell.
Default is (10) days
Cast a curse
Cast a curse is for publishing an additional disgusting message when being sent to hell.
Simple owntrust
A simple owntrust code is
- fully reciprocal
- letting placing in hell publickly,
- without previous warning.
- for 100 days,
- compensably,
- expiries in 10 days,
- without getting any offerorship, nor casting a curse