OwnTrust

 

You to trust first who you would like to trust you

 

 

WHY

You could request someone to trust by offering some material grants to him/her. But beyond compensatory material grants, you can also grant him/her to cause you inmaterial damages in case you wouldn’t comply with your promise.

Compensating someone by letting damaging your reputation won’t give back the material value (s)he lost, but could convince him-her to trust you more in the first place, because (s)he could feel that you would care more abut not having your reputation damaged than losing any materiality you granted him/her with.

This crumbling will informally happen anyway if there is a trouble where the promised trust has failed, with the risks of the counterdamage being disproportionated, either because it being too little or too much. For example: Negative comments on profiles are a popular way for easily building trust in a network, but if you explicitly (and not only implicitly like how it is designed in the platforms…) allow others to comment negatively in your profile, there is a further added value to the negative comment, while avoids the typical problems of discomfort both for the one who gives the negative comment and for the one who receives it.

 

WHAT

Equalize risks and feel to be in a more fair relation by explicitly consenting others you want them to trust you, to explicitly be able to damage your reputation to the extent you choose (beyond offering material grants). i.e.

«Beyond giving you my formal insurance grant, I allow you to get my bike, insult me and tell my groups and friends and put slanderous posters down the street, if i cause and don’t repair any possible damage i could cuase to the motorbike you lend me»

«I don’t know you and you ask me for staying in my house and I have to trust you… Well… So to have a more fairer relationship you should trust me too! in allowing me to damage your reputation if you do not comply with what we agreed to… It’s not fair if you do not let me to maybe hurt you while i have to maybe let you hurt me very much»

«Your cousin (user from MyFamily) also offers you an OwnTrust if you need it»

 

HOW

Generate-Give an «Evil code» to X person for him/her to trust you more:

  • (x)I let «x person» placing me in hell
(x)For: (100) days, ()Publicly, ()Ever
(x)Compensable, (x)fully, (x)with:
(x)Warn me with: (10) days in advance
(x)Get my:
(x)offer1
(x)offer2
(x)service1
(x)service2
        •  
Warn me with

Warn me with is field for letting a delay to happen before finally sending someone to hell. Default is without warning.

It is useful for avoiding the possible case of: Evil flamewar before hell

For

For is a field for sending someone to hell for a while. Default is for (100) days.

Let’s avoid the possible case of: Still eviled after hell

Ever

(For)Ever is a field for sending someone to hell forever.

Compensable

Compensable is a field for allowing the evil to go to purgatory, where there are some posible compensations to be done for repairing the damage (developing damaged sharefulness by default), while keeping the historic records of that compensation too.

Fully compensable

Fully compensable with is a field for specifying a full compensation of damage for allowing the evil to get out from hell, without keeping any historic records of it.

Require reciprocity

Require reciprocity is for both persons having the same trustful-evil code for each other. Default is not requiring reciprocity

Get my

Get my is a field for additionally giving objects to the offeror when being sent to hell. Default is not getting anything (it is better to ask for – use it as a grant)

Expires in

Expires in is for adding the period of time that you could be sent to hell.

Default is (10) days

Cast a curse

Cast a curse is for publishing an additional disgusting message when being sent to hell.

 

Simple owntrust

simple owntrust code is

  1. fully reciprocal
  2. letting placing in hell publickly,
    1. with a previous warning sent to an arbitrator.
    2. for 100 days,
    3. compensably,
    4. expiries in 10 days,
    5. without getting any offerorship, nor casting a curse

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